SephFF Posted July 20, 2020 Report Share Posted July 20, 2020 Step 1: Download the most current version. Found here Step 2: Then Step 3: Now take all the stuff and slap it in your JKA "Game Data" Folder into Step 4: Okay now Windows might hate you and think you downloaded a virus...you didn't... So you will have to tell windows that you are the master and hope it does not become self aware. Any way Right click on EternalJK launcher thing. You will want to run as admin all the time so make this happen... Step 5: UR DUN SON! OPEN THAT SHIT! But how do I use it? you ask? I'll post that later and slap a link in here as well. ADDED NOTE!!! For JA+ Animations to work! Download this https://jkhub.org/files/file/952-ja-client-side/ You will need to add it to your Base folder and/or EternalJK folder depending on where you open the game. 3 2 Link to comment
Jazzy Posted July 21, 2020 Report Share Posted July 21, 2020 Got two of my friends into JKA today and installed EJK :). Thanks for this!! 1 Link to comment
TheDoctor Posted July 21, 2020 Report Share Posted July 21, 2020 Don't forget japlus_gla_anims for the JA+ animations to workkkkkkk 1 Link to comment
SephFF Posted July 21, 2020 Author Report Share Posted July 21, 2020 13 hours ago, TheDoctor said: Don't forget japlus_gla_anims for the JA+ animations to workkkkkkk Thanks TheDoc...added that to the post above Link to comment
Arlu3n Posted July 25, 2020 Report Share Posted July 25, 2020 If you are playing JKA on Steam, you can also rename eternaljk.x86.exe to jamp.exe and you can easily still start it via Steam 2 Link to comment
Cassidy Posted August 4, 2020 Report Share Posted August 4, 2020 As someone who still uses OpenJK, would the transition to this one hurt? I mean configs and already downloaded files.. Any experiences? Link to comment
Crysophylax Posted August 8, 2020 Report Share Posted August 8, 2020 @SephFF any thoughts?? Link to comment
Cassidy Posted August 8, 2020 Report Share Posted August 8, 2020 On 8/4/2020 at 4:03 PM, Cassidy said: As someone who still uses OpenJK, would the transition to this one hurt? I mean configs and already downloaded files.. Any experiences? Ive tried it and to answer my own question, the transition wasnt that complicated. Just had to move configs to the new folder. However I just couldnt enable ja+ or ja++ with EternalJK. I saw the animations of others and if i pulled a config it was there, but the settings itself was missing. Eventually Ive reinstalled the game and went back to OpenJK, I think the newest version offers almost the same (Im not an expert though) Link to comment
SephFF Posted August 8, 2020 Author Report Share Posted August 8, 2020 was it onyly configs you wanted transferred over? @Cassidy 1 Link to comment
Cassidy Posted August 8, 2020 Report Share Posted August 8, 2020 @SephFF yes, but ive managed to do that in the end, the problem was with ja+ features. Ive tried adding files to japlus folder, EternalJK folder, both, neither but it didnt work Link to comment
Arlu3n Posted August 14, 2020 Report Share Posted August 14, 2020 @Cassidy The thing with EternalJK is that it does not really support JA+/JA++ (atleast from my own experience) as it automatically has jaPro integrated into the client which basically does the same and offers even more features. The only thing missing are various animations, where without you will just t-pose. For that, I have the "sh_animations.pk3" in my "../Jedi Academy/GameData/eternaljk" folder which puts these animations back into the game. sh_animations.pk3 2 Link to comment
Cassidy Posted August 14, 2020 Report Share Posted August 14, 2020 Thanks @Arlu3n! I might try again later with this approach 1 Link to comment
KanGy Posted August 26, 2020 Report Share Posted August 26, 2020 Is it possible to disable these icons and/or the sound that it comes with? Link to comment
Darman Posted August 26, 2020 Report Share Posted August 26, 2020 5 minutes ago, KanGy said: Is it possible to disable these icons and/or the sound that it comes with? Just stop killing bots and you won't see this ever again. ?? Link to comment
TheDoctor Posted August 26, 2020 Report Share Posted August 26, 2020 It should be cg_drawrewards 0. 1 is the default, 2 changes it to an evil looking skull thing and 0 turns off both the medal(s) and sounds. @KanGy 1 Link to comment
KanGy Posted August 26, 2020 Report Share Posted August 26, 2020 7 minutes ago, TheDoctor said: It should be cg_drawrewards 0. 1 is the default, 2 changes it to an evil looking skull thing and 0 turns off both the medal(s) and sounds. @KanGy Thank you ❤️ i absolutely hate them Link to comment
Darman Posted August 26, 2020 Report Share Posted August 26, 2020 Yes, thank you for this knowledge drop, as I am also not a fan. Link to comment
SephFF Posted July 30, 2021 Author Report Share Posted July 30, 2021 here are some random nice things to know for eternaljk cg_defaultModelRandom 0 fixes eternalcrash if you get this error: Error: DEFAULT_MODEL / skin ((null)/tavion) failed to register eternal JK health bind bind F1 "say ^4>^1 %H% ^0|^2 %S% ^0|^5 %F% ^0|^4<" EternalJK lets you CTRL+C links posted in chat....useful for sharing maps or whatever. pressing tab shows list of commands in console this lets you see movement speed. cg_speedometer this lets ya see key presses for your self or when specing ppl cg_movementkeys 1 This lets ya see deaths on base servers cg_scoreDeaths 2 the console can be brought down with different sizes as well: ctl ` full screen shit ` quarter sc ` half screen this helps with stafe stuff Strafehelper in console type cg_chat the press tab to see a bunch of commands to adjust the chat in JKA 2 Link to comment
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