The Merc War is one of the (JAWA) League's most intense events. The event is held on Taspir III, and features a wild battle between the participants, each of whom tries to outlast the others to win the contest! The event was originally held with all players beginning with all weapons and the maximum amount of ammunition. To reduce spam, certain weapons were disallowed, and special rules were implemented to ensure an exciting contest. However, enforcing these rules became cumbersome, and the event was discontinued following the November 2007 League. The event was revived in April, 2009, with new rules and a format designed to prevent spam, and has so far been a great hit with the participants!
Rules
Participants must line up in the center of the Taspir landing pad to be given a brief reminder of these rules
Weapons and pickups will then be enabled on the server, which is then restarted. You will then have a minute of no fighting (Minute of peace) which will enable you to pick up health, weapons and ammo. The organizer will then begin a countdown (3, 2, 1, GO!) and on GO! all players will then become targets
You may work in teams, however if your team are the only ones left alive then you must fight to the death
Grapple and jetpack are ONLY allowed during the "minute of peace", after that you are not allowed to use either
Once dead, you must join spectator. If you fall into lava or into a hole you can't escape from then you must also join spectator
Giving hints to participants on the location of other players or any other advantages will result in a disqualification from the entire event and future events until further notice
If there is more than 1 player left after 10 minutes, the event goes into overtime for 5 minutes. If after overtime is over and there are still players remaining, then the person with the highest score will win by default